Team Wavy Project: Orbit Lamp

Videos

These videos carry on from mechanic examples

useful videos with examples of work that have aspects which could be incorporated into our future design


Reuben Margolin: On Kinetic Art

-Ripple effect

-Fully realized development of ripple effect

-His life and development in this project


HD Ultimate Kinetic Art Compilation

-Modern Industrial design

-Demonstrates different branches of Kinetic art


Nanum D'light kinetic lighting

-Essentially our artist model

- Adjustable shade with many different looks


Kinetic Sculptor Puts Cyber Dreams In Motion

-Automated lamp shades

-Organic movement and effects utilizing robotics and lighting

-His life and development in this project


Best compilation of Kinetic masterpieces by Anthony Howe.

-Wind powered automated effects

-Demonstrates potential of sequential movement


Discussions in Architecture: Steven Holl with Preston Scott Cohen

-Architect

-With the application of light and automation it could be useful

-Potential to move more into materials


PAUL DESIGN - PAPER LAMP

-Plays with light and cast shadow to make lamps

-Great example of different lighting effects

Make your own Shard Light

-Light traveling inside perspects to illuminate edges

-Online instuctions to create your own

-Potential if rotational movement is added


Habitat Valencia in 2010 - 4000 wood veneers squares

-Semi opaic square sheets overlapping light to achieve aesthetic

-Potential if individual movement of sheets is added


Pendulum Wave Toy

-Pendulum wave toy that has pendulums that vary in length

-Movement of the pendulum is very interesting and gives a "Wavy" effect

-Can be further investigated and might be able to incorporate the movement / mechanism in future design


Paul Friedlander's kinetic light sculpture

-Kinetic Light Sculptures

-Movement of light is very interesting and can be a source of inspiration to the future design

-Examples of how light can be used to form interesting visuals


Iris Mechanism

-Apperture Mechanism

-Can be incorporated with the Lamp Shade

-Will be able to control the light by opening and closing the mechanism

Mechanic Examples

Examples of motions

Discovering how things work, through youtube videos


Kinetic Art - Mechanisms v2

-A compliation of various mechanics using wooden parts.


Popular Videos ? Kinetic art

-A list of 200 videos of kanitic art and analouge effects.


mechanical toys

-A list of 28 mechanical toys which use relevant analouge effects


Kenitic art

-A list of 44 videos showing wooden mechanical effects

Automata

-A list of 69 videos focusing on automated characters

-Great examples of effects when using a single roational beam with misshapen internal wheels

Tutorials


How to make gears

-Links to freeware programs

-Step by step tutorial

-Works with cogs connecting at 90 degree angles

Open Design Philosophy Case Study

"It is not only designers who are participating in open design: In principle, everyone can participate."-Caroline Hummels, Industrial Designer.

This quote greatly resonates with the core ethos of the Open Design and Open-Source movements. The Open Source philosophy operates on the concept of allowing software, hardware, and manufacturing techniques to be freely available and modifiable to a global community, hence allowing the promotion of education, development and innovation. Presented below are two case studies that exemplify the values within Caroline Hummels' quote.

MakerBot Industries

MakerBot Industries was an active proponent of Open Source enterprises, in particular addressing the area of additive manufacturing. 3D printing technologies were in development and in use since the 1980's within heavy industry and research, yet it was only at the turn of the 21st century that it began to garner mainstream attention. Makerbot Industries, which was fronted by Bre Pettis, Adam Mayer, and Zach Smith, began as a venture under the non-profit Open Source 3D printing research initiative known as the RepRap Research Foundation.

Their first product, the 'Cupcake CNC', was released in 2009. The source files and documentation were uploaded onto Thingiverse, a website dedicated to the sharing of user created digital design files. This allowed the public to freely participate in the manufacture of a product that subsequently expands the horizon of household manufacturing. The Open Source nature of the product naturally resulted in the troubleshooting and improvement of the design from the community, hence allowing upgrades with each production batch.

MakerBot Industries has since created a number of new products, including the Thing-O-Matic, the Replicator 1 and 2, the Digitizer 3D scanner, and many more. As a pioneering force, MakerBot has enabled the public to interact with previously unaccessible technology through the Open Source philosophy.

Open Design Definition

The term first appeared at the end of last century with the founding of the non-profit 'open design foundation'. Open design was design whose makers allowed its free distribution and documentation and permitted modifications and devrivations of it. More than a decade later open design is developing actively and constitutes an influential trend in the world of design.

- Open design now, Eds. Bas van abel, Lucas Evers, Roel Klaassen, Peter troxler. This is a good book to refference back to if want some extra information not covered in classes.

Fablabs

Fab Lab is the educational outreach component of MIT’s Center for Bits and Atoms (CBA), an extension of its research into digital fabrication and computation. A Fab Lab is a technical prototyping platform for innovation and invention, providing stimulus for local entrepreneurship. A Fab Lab is also a platform for learning and innovation: a place to play, to create, to learn, to mentor, to invent. To be a Fab Lab means connecting to a global community of learners, educators, technologists, researchers, makers and innovators- -a knowledge sharing network that spans 30 countries and 24 time zones. Because all Fab Labs share common tools and processes, the program is building a global network, a distributed laboratory for research and invention.

Currently Fab Labs include a laser cutter that makes 2D and 3D structures, a sign cutter that plots in copper to make antennas and flex circuits, a high-resolution NC milling machine that makes circuit boards and precision parts, a large wood router for building furniture and housing, and a suite of electronic components and programming tools for low-cost, high-speed microcontrollers for on-site rapid circuit prototyping. Originally designed for communities as prototyping platforms for local entrepreneurship, Fab Labs are increasingly being adopted by schools as platforms for project-based education. Users learn by designing and creating objects of personal interest or import. Empowered by the experience of making something themselves, they both learn and mentor each other, gaining deep knowledge about the machines, the materials, the design process, and the engineering that goes into invention and innovation. In educational settings, rather than relying on a fixed curriculum, learning happens in an authentic, engaging, personal context, one in which students go through a cycle of imagination, design, prototyping, reflection, and iteration as they find solutions to challenges or bring their ideas to life.

http://www.fabfoundation.org/fab-labs/what-is-a-fab-lab/